
Traits are what give Sims their personalities. Every trait you give a Sim will add something to their personality. When you are first creating your Sim you can give them three traits, and when you choose their aspiration you get one more.įor example, giving a Sim the cheerful trait will make them happy more often. After that you can give them more traits by completing aspirations.

Creative, the Sim is more likely to read books, paint, etc.Active, which makes the Sim more likely to exercise (the Lazy trait cannot be used with this).There is no limit to the number of traits a Sim can have. Happy, the Sim is cheerful and optimistic.They will become upset if they have not read in a while, and can link well with the Creative trait. Playful - The Sim is more likely to have the Playful moodlet, and is the opposite of the Snob trait.Sad, the Sim is the opposite of the Happy trait, which means a Sim can't have both traits.They will become tense around people with the 'Sad' trait. It links well with the Immature trait.Ī Sim's aspiration is their biggest goal. You can change your Sim's aspiration whenever you want. The first aspiration you choose when you are creating your Sim will give you a special trait, but changing your Sim's aspiration after that won't change your Sim's traits. Each aspiration gives your Sims a set of tasks to complete.

When you complete all these tasks you will get a second special trait. The trait you get will be different for each aspiration. These can be completed if wanted using cheat codes in the game.Ĭhild and Toddler Sims have their own group of aspirations to complete. These aspirations cannot be given to adult and teen Sims. Sims can only move and be controlled while the player is playing in Live Mode. In Live Mode, 1 second of real time=1 minute in in-game time. In Live Mode, the player can control one Sim in the selected household.

Sims can form relationships by talking to other Sims.
